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April 24, 2026 at 12:00 PM
Beagle, a source code management system that stores AST trees
Hacker News (score: 11)[Other] Beagle, a source code management system that stores AST trees
CLI RSS/Atom feed reader inspired by Taskwarrior, synced using Git
Hacker News (score: 52)[CLI Tool] CLI RSS/Atom feed reader inspired by Taskwarrior, synced using Git
teng-lin/notebooklm-py
GitHub Trending[API/SDK] Unofficial Python API for Google NotebookLM
If It Quacks Like a Package Manager
Hacker News (score: 43)[Package Manager] If It Quacks Like a Package Manager
PeppyOS: A simpler alternative to ROS 2 (now with containers support)
Hacker News (score: 48)[Other] PeppyOS: A simpler alternative to ROS 2 (now with containers support)
Julia Snail ā An Emacs Development Environment for Julia Like Clojure's Cider
Hacker News (score: 53)[IDE/Editor] Julia Snail ā An Emacs Development Environment for Julia Like Clojure's Cider
Invoker Commands API
Hacker News (score: 46)[Other] Invoker Commands API
SWE-CI: Evaluating Agent Capabilities in Maintaining Codebases via CI
Hacker News (score: 59)[Other] SWE-CI: Evaluating Agent Capabilities in Maintaining Codebases via CI
Sem ā Semantic version control. Entity-level diffs on top of Git
Hacker News (score: 29)[Other] Sem ā Semantic version control. Entity-level diffs on top of Git
MonoGame: A .NET framework for making cross-platform games
Hacker News (score: 95)[Other] MonoGame: A .NET framework for making cross-platform games
A New Version of Our Oracle Solaris Environment for Developers
Hacker News (score: 25)[Other] A New Version of Our Oracle Solaris Environment for Developers
A Decade of Docker Containers
Hacker News (score: 135)[Other] A Decade of Docker Containers
Show HN: OpenGraviton ā Run 500B+ parameter models on a consumer Mac Mini
Show HN (score: 5)[Other] Show HN: OpenGraviton ā Run 500B+ parameter models on a consumer Mac Mini Hi HN,<p>I built OpenGraviton, an open-source AI inference engine designed to push the limits of running extremely large models on consumer hardware.<p>The system combines several techniques to drastically reduce memory and compute requirements:<p>⢠1.58-bit ternary quantization ({-1, 0, +1}) for ~10x compression ⢠dynamic sparsity with Top-K pruning and MoE routing ⢠mmap-based layer streaming to load weights directly from NVMe SSDs ⢠speculative decoding to improve generation throughput<p>These allow models far larger than system RAM to run locally.<p>In early benchmarks, OpenGraviton reduced TinyLlama-1.1B from ~2.05GB (FP16) to ~0.24GB using ternary quantization. Synthetic stress tests at the 140B scale show that models which would normally require ~280GB FP16 can fit within ~35GB when packed with the ternary format.<p>The project is optimized for Apple Silicon and currently uses custom Metal + C++ tensor unpacking.<p>Benchmarks, architecture, and details: <a href="https://opengraviton.github.io" rel="nofollow">https://opengraviton.github.io</a><p>GitHub: <a href="https://github.com/opengraviton" rel="nofollow">https://github.com/opengraviton</a>
agentjido/jido
GitHub Trendingš¤ Autonomous agent framework for Elixir. Built for distributed, autonomous behavior and dynamic workflows.
[Other] Show HN: Bulk Image Generator ā Create AI variations and remove bg in batch Hello HN,<p>I built Bulk Image Generator because I was frustrated with how slow it is to iterate on visual assets. Tools like Midjourney are great for single images, but when you need 50+ variations of a product shot or a game asset based on a specific reference, the manual process is a pain.<p>What it does:<p>Upload one reference image and generate 100+ AI variations while maintaining style/structure.<p>Batch background removal (because once you generate 100 images, you usually need to clean them up).<p>Fast bulk download.<p>Why Iām sharing it here: Iām looking for feedback on the consistency of the output. I also want to know if there are specific "batch" workflows in your design or dev process that are still too manual.<p>Iāll be around to answer any questions about the implementation or future roadmap!
Claude Code deletes developers' production setup, including database
Hacker News (score: 12)Claude Code deletes developers' production setup, including database
Show HN: Reviving a 20-year-old puzzle game Chromatron with Ghidra and AI
Hacker News (score: 18)[Other] Show HN: Reviving a 20-year-old puzzle game Chromatron with Ghidra and AI Play: <a href="https://p.migdal.pl/chromatron-oxide/" rel="nofollow">https://p.migdal.pl/chromatron-oxide/</a> Repo: <a href="https://github.com/stared/chromatron-oxide/" rel="nofollow">https://github.com/stared/chromatron-oxide/</a> (educational purpose only) The original: <a href="https://www.silverspaceship.com/chromatron/" rel="nofollow">https://www.silverspaceship.com/chromatron/</a><p>Full story in the blog post.
Show HN: µJS, a 5KB alternative to Htmx and Turbo with zero dependencies
Hacker News (score: 13)Show HN: µJS, a 5KB alternative to Htmx and Turbo with zero dependencies I built µJS because I wanted AJAX navigation without the verbosity of HTMX or the overhead of Turbo.<p>It intercepts links and form submissions, fetches pages via AJAX, and swaps fragments of the DOM. Single <script> tag, one call to `mu.init()`. No build step, no dependencies.<p>Key features: patch mode (update multiple fragments in one request), SSE support, DOM morphing via idiomorph, View Transitions, prefetch on hover, polling, and full HTTP verb support on any element.<p>At ~5KB gzipped, it's smaller than HTMX (16KB) and Turbo (25KB), and works with any backend: PHP, Python, Go, Ruby, whatever.<p>Playground: <a href="https://mujs.org/playground" rel="nofollow">https://mujs.org/playground</a><p>Comparison with HTMX and Turbo: <a href="https://mujs.org/comparison" rel="nofollow">https://mujs.org/comparison</a><p>About the project creation, why and when: <a href="https://mujs.org/about" rel="nofollow">https://mujs.org/about</a><p>GitHub: <a href="https://github.com/Digicreon/muJS" rel="nofollow">https://github.com/Digicreon/muJS</a><p>Happy to discuss the project.
Show HN: Git-lanes ā Parallel isolation for AI coding agents using Git worktrees
Show HN (score: 5)Show HN: Git-lanes ā Parallel isolation for AI coding agents using Git worktrees
Show HN: OculOS ā Any desktop app as a JSON API via OS accessibility tree
Show HN (score: 6)Show HN: OculOS ā Any desktop app as a JSON API via OS accessibility tree Single Rust binary (~3 MB) that reads the OS accessibility tree and gives every UI element a REST endpoint. Click buttons, type text, toggle checkboxes ā all via JSON. Works as an MCP server too, so Claude/Cursor/Windsurf can control any desktop app out of the box.<p>Windows + Linux + macOS. MIT licensed.